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The 3D trailblazers
#52: Gameplay, scale, atmosphere, anarchy
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A lot of people have been playing Metroid Prime this week. Which makes me happy.
Retro Studios’ masterpiece has been stuck on the GameCube (and Wii) for far too long, so it’s been brilliant reading the glowing reviews roll in from first-timers and returning fans alike since the remastered version was dropped onto the Switch during last week’s Nintendo Direct.
Metroid Prime may have arrived a long time after gaming’s first wave of 3D titles, but it was the first in the Metroid series to venture into the third dimension, and it remains a shining example of how to move a classic series from 2D to 3D.
The key to a smooth and worthwhile switch to 3D is retaining what made a series so special to begin with and expanding upon it. This week we look at four of the best examples, and the key feature of each that successfully survived the transition.
Gameplay: Super Mario 64
Nintendo’s games have always been revered for their core gameplay, and no series epitomises that ethos as much as Mario. 2D Mario was renowned for its pixel-perfect platforming and responsive controls, and Nintendo’s main man was the star of numerous all-time great side-scrollers. But Super Mario 64 - launched with the N64 in 1996 - dropped the plumber into a fully realised 3D playground for the very first time and changed everything.
The controls may have been loosened somewhat during the switch, but what remained was Mario’s joyous sense of motion and movement. He could jump, of course, but also long-jump, triple-jump, backflip and side-flip. He could perform handstands on trees, fly with the help of the wing cap and ride shells around levels for no reason other than because it was fun to do so.
The huge levels and expanded move-set made for an even more playful game than its predecessors, with a control scheme so good and so playful that simply traversing the environments was a reward in itself. Super Mario 64 not only moved Mario into 3D, it moved gaming into 3D. And although it may not have been the first 3D game, it laid most of the foundations on which 3D gaming is still being built.
Indeed, the only thing more remarkable than the countless things Mario 64 introduced to gaming is how confidently and competently it pulled them off. Even by Nintendo’s high standards, it was astonishing. Super Mario 64 is one of the most important games ever made, one of the most fun, and still one of the best.
Scale: Zelda: Ocarina of Time
Zelda always felt like an adventure. But to those who were there in 1998, stepping out into Ocarina's Hyrule Field for the first time was unlike anything they’d experienced before. They were presented with a game space larger than anything they’d ever seen, complete with wondrous views, a day-to-night cycle and points of interest everywhere the eye could see.
The previous Zelda (SNES masterpiece A Link to the Past) may not have been strictly 2D in the same way Super Mario World was. But the shift from an isometric viewpoint to this was colossal. Back then Ocarina felt like it took place in a fully open, living and breathing world. One that kept on living even when you weren’t there to see it. It was mostly smoke and mirrors, of course, but it worked.
And Ocarina didn’t stop there. It took this convincing world and introduced time travel into the mix, allowing for an adventure in which you not only explore a gorgeous world as an enthusiastic young child, but are forced to see a ruined future version of it as an adult - a world you failed to save - before finally giving you the ability to travel between the two.
Ocarina of Time was epic in the grandest sense. A game that took players from sleepy village to end-of-the-world showdown via a truly unprecedented world. Mario 64 may have paved the way for the first fully 3D Zelda, but nobody was prepared for the sheer scale, ambition and level of polish Ocarina brought to the table.
Atmosphere: Metroid Prime
One of the things that surprises a lot of people who play Metroid Prime for the first time is that it’s not really a shooter. Despite the shift to a first-person perspective and the presence of an on-screen gun, Prime is a game about exploration above all else. And quite right too, since this is what made its 2D forebears so unique and so special.
In Metroid, the environments and atmosphere are the stars. And Prime uses its change in perspective brilliantly to amplify this. As with its predecessors, Prime is dripping with tension. And it can be a lonely old journey as you map your way methodically through the game’s immaculately designed, labyrinthine environments.
Having successfully moved Mario and Zelda to 3D on the N64, Nintendo waited until the GameCube before turning its attention to Metroid. But the result by developer Retro Studios was every bit a match for Nintendo’s own efforts. Metroid Prime is a masterful title that somehow managed to completely recapture the peerless mood and atmosphere of its predecessors.
Anarchy: Grand Theft Auto III
When conversations about gaming’s shift to 3D arise, GTA III is often overlooked. Perhaps because the series’ move to 3D seemed so natural? Or perhaps because a lot of people don't remember that the series wasn't always 3D to begin with? Regardless, DMA Design’s achievement with GTA III is arguably every bit as impressive as the Nintendo games featured above.
While Ocarina of Time created the illusion of a living open world, GTA III did it for real. And then set you free to cause havoc in it. It was a fully realised city with a realistic day-to-night cycle, weather patterns, pedestrians, hundreds of drivable vehicles and an open-ended mission structure that gave purpose to a game that could otherwise have simply become a fun distraction.
As with Super Mario 64 and Ocarina of Time, when Grand Theft Auto III first arrived on the scene there really wasn’t anything else like it. It was an ambitious and audacious reworking of the top-down GTA template that not only improved upon its predecessors in every way but revolutionised the industry and introduced many of the open-world standards we all take for granted today.
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As always, thank you so much for reading. I hope you enjoy the rest of the issue.
Have a great weekend!
Jeff
THE WEEK IN GAMES
The best news, deals and gaming content of the week!
NEWS
Horizon Forbidden West and more will join PlayStation Plus Extra and Premium next week. Also, Premium members now have access to a 3-hour trial of God of War: Ragnarök.
Got your eyes on a PlayStation VR2? The Digital Foundry team has posted its in-depth video review of Sony's new headset.
Apple has released the first trailer for the Tetris movie. And it looks pretty good!
The Super Mario Bros. Movie has launched its own website and mock advert for Super Mario Bros Plumbing which is rather amusing.
Far Cry 6 is free to play this weekend on PlayStation, Xbox and PC, and is discounted for a limited time.
PS5 sales jumped 200% across Europe last month thanks to new waves of stock.
Microsoft has launched its previously-trialled carbon aware function for Xbox.
A two-part demo for Like a Dragon: Ishin is now available on Xbox, PlayStation, and PC.
Games should identify if a user is under 18 and ensure their experience is not detrimental to their well-being, a new report by the UK's Information Commissioner's Office has stated.
Microsoft confirms Game Pass cannibalises sales and admits it expects titles to see a decline in base sales for at least a year following inclusion in the service.
Saudi Arabia has increased its stake in Nintendo to 7.08%
EA is reportedly close to landing a deal with the Premier League that will secure the use of its teams in its upcoming post-FIFA football games.
Tetris Effect is getting new modes on all platforms starting next week.
Dead Island 2's launch has been pulled forward a week and will now release on April 21, 2023.
DEALS
PlayStation's Games Under £15 sale has been replaced with a Games Under £20 Sale. The Indies Sale rolls on, which features up to 70% off indie games, and there's a big Double Discounts Sale, with up to 80% off for PS Plus members and up to 40% off for non-members.
PlayStation's Deal of the Week is 70% off the Digital Deluxe version of NBA2K.
Over on Xbox the Anime Month Sale is still going strong, offering up to 80% off a decent amount of anime games, there's also a Publisher Spotlight Series Sale, a 2K Publisher sale and an ID@Xbox Indie Game Sale.
Over on Nintendo's eShop you have a few more days to get £18 off Breath of the Wild, and there's a February Fest Sale which sees a host of eShop games reduced.
On the Epic Games Store, Warpips is currently free to download.
Finally, over on Steam there's plenty of games on special offer, including Skyrim Special Edition for £8.74, 35% off Modern Warfare II, 33% off Miles Morales and more.
MORE!
A Handheld History
The lovely Handheld History book from Retro Dodo and Lost in Cult which was successfully crowdfunded and shipped to backers last year is now available to pre-order from Amazon.
Third Editions: The Last of Us & Uncharted
The latest books from the wonderful Third Editions have just launched on Kickstarter. Click here to check out the books, which will "take a deep dive into the work of Naughty Dog: behind the scenes, stories and analysis."
Boss Fight Books: Season 6 - Book 2
The crowdfunding campaign for season 6 of the brilliant Boss Fight Books rolls on. There will be four books released as part of the season with the first book already revealed as PaRappa the Rapper and the second now announced to be Animal Crossing. The campaign ends on Wednesday March 8th. Check out the campaign here.
NEW RELEASES
All the major releases arriving this week and next!
THIS WEEK:
Blanc (Switch, PC) – February 14
Journey to the Savage Planet (PlayStation 5, Xbox Series X/S) – February 14 – Read review
Souls of Chronos (PlayStation 5, Switch, PC) – February 14
Tomb Raider Reloaded (iOS, Android) – February 14
Wanted: Dead (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – February 14
Pharaoh: A New Era (PC) – February 15
Returnal (PC) – February 15 – Read review
Shadow Warrior 3 (PlayStation 5, Xbox Series X/S) – February 16 – Read review
Theatrhythm Final Bar Line (PlayStation 4, Switch) – February 16
Gigantosaurus: Dino Kart (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – February 17
Tales Of Symphonia Remastered (PlayStation 4, Xbox One, Switch) – February 17
The Settlers: New Allies (PC) – February 17
Wild Hearts (PlayStation 5, Xbox Series X/S, PC) – February 17
NEXT WEEK:
Next week sees the release of PlayStation VR2 alongside too many games to list! If you'd like to browse the full list of launch games you can check them out here.
Akka Arrh (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – February 21
Atomic Heart (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – February 21
Like A Dragon: Ishin! (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – February 21
Blood Bowl 3 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – February 23
Company of Heroes 3 (PC) – February 23
Sons of the Forest (PC) – February 23
Clive 'N' Wrench (PlayStation 5, PlayStation 4, Switch, PC) – February 24
Kirby's Return To Dream Land Deluxe (Switch) – February 24
Octopath Traveler II (PlayStation 5, PlayStation 4, Switch, PC) – February 24
PS VR2! Out next week!
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