August Preview

All the big games for the month ahead

Wow. August already. Well, in a couple of days.

Time flies when you’re constantly chased by a huge gaming backlog. A backlog which shows no sign of relenting either, if the next four weeks are anything to go by.

Still, it feels silly to complain that there are too many great games to play. So here’s a few of the most promising and interesting upcoming worth keeping an eye on, alongside a full list of everything coming our way throughout August…

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Bomb Rush Cyberfunk

Release: August 18
Platforms: PC, Switch (PS and Xbox TBC)
Developer: Team Reptile

Sometimes if you want something done, you’ve got to do it yourself. Which certainly seems to be the case with this Jet Set Radio-a-like. Which - as far as homages go - is about as blatant and on the nose as it gets. But if Sega’s lawyers don’t mind, then why should we?

Sega’s beloved graffiti-em-up hasn’t seen a new entry since a Game Boy Advance version twenty years ago. So if Team Reptile’s attempt can nail the skateboarding gameplay like it seems to have nailed the visuals, music and general vibe, then this one could go down very well indeed. The Switch and PC versions are out in August, with PlayStation and Xbox versions confirmed for “shortly afterwards“.

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Armored Core VI Fires of Rubicon

Release: August 25
Platforms: PS4, PS5, Xbox One/Series, PC
Developer: FromSoftware

Is there a more consistent - a better - developer in the world right now than FromSoftware? Probably not. But its success over the last decade comes from a tried-and-true formula that’s been steadily iterated on since Demon’s Souls crashed into an unsuspecting industry back in 2009.

Armored Core VI marks the return to a series left mostly in the dust since the company found success with those games, meaning the spotlight on this latest entry will be far more intense than the one that shone on the older games. Indeed, fresh from the staggeringly successful Elden Ring, the pressure’s on, and it’ll be fascinating to see how From’s peerless world design, combat and boss encounters can be incorporated into this very different style of game.

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