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There's an app for that?

This week saw multiple developers receive an email from Apple to let them know that they would soon be removing the games and apps they made from the App Store.
The email, titled "App Store Improvement Notice" warned those affected that their apps would soon be unavailable to download if they had not been updated in an unspecified amount of time. Before saying that developers had just 30 days in which to do just that.
One-man indie studio Protopop Games was one of the first to react to the news with an understandably exacerbated response, "I feel sick. Apple just sent me an email saying they're removing my free game Motivoto because it's more than 2 years old. This is not cool. Console games from 2000 are still available for sale."
Another developer with countless smaller iOS games under their belt also weighed in, "Apple is removing a few of my old games because they have 'not been updated in a significant amount of time.' Games can exist as completed objects! These free projects aren’t suitable for updates or a live service model, they’re finished artworks from years ago... It isn't viable for me to spend multiple days updating each of a few free small games I built in ~2014."
In some ways, the move is understandable; the App Store is home to countless millions of games and apps and there's simply no way to review compatibility and quality for each on a case by case basis. But in other ways, and certainly as far as games are concerned, the news is troubling. These are fully-functioning games - finished pieces of work - and updates simply aren't necessary. A large percentage of these game were created by tiny teams or even a single person years ago, and for many, the cost (and possible risks) of tweaking code and submitting an arbitrary update just isn't feasible.
Their work will disappear.
Perhaps more troubling, is that the games that obviously won't be affected by this policy change are the kind of live service games that make the App Store infamous in all of the wrong ways already, and something that Apple's own Apple Arcade service was designed to discourage. Could this be the end of the once-and-done, self-contained games the App Store was once so wonderfully good at? Classic titles like Peggle, Plants vs Zombies, and Drop 7 from the glory days (which have themselves in recent years been replaced - by their publishers it must be said - with free-to-play versions) could become a thing of the past.
As always, a workable solution that suits all parties would be impossible to achieve. But surely Apple's brute-force love-it-or-lose-it approach could be finessed just a little.

Are you a fan (or otherwise) of the App Store and mobile games? Are you a developer? I’d love to hear your thoughts on this topic. As always, please just reply to this email directly or catch me on Twitter and I'll be sure to get back to you. You might even see your thoughts in a future issue.
Until next time!

NEWS
Rumours currently swirling around the industry are saying that Ubisoft could be the next publisher in line for a buyout.
Microsoft has announced an Xbox & Bethesda Games Showcase for Sunday, June 12.
God of War Ragnarok is still on track for 2022 release.
PlayStation Plus subscribers can ‘easily’ upgrade to higher tiers, Sony confirms
Ubisoft has ended the online services for 90 of its games. The full list can be found here.
The 2022 Proms will be the first to feature video game music.
An Elden Ring modder is trying to make multiplayer seamless by removing disconnects after death.
Somebody is making an Elden Ring Game Boy 'demake'. And it looks rather lovely.
Xbox had best March US hardware revenue for over a decade.
The Ace Attorney 20th anniversary Orchestra Concert will be held on May 7th. Check out the schedule and view online here.
PlayStation has reportedly set up a new game preservation team.
Variable Refresh Rate support for PS5 rolled out this week.
Digital Foundry answers the question that only Digital Foundry is asking; can Steam Deck run Crysis?
343 have delayed Halo Infinite updates to prioritise team health
Crytek have adopted permanent remote working options for staff.
Sega are delisting the standalone versions of Sonic 1, 2, 3, and CD ahead of Sonic Origins' release.
Pokemon makers Game Freak have announced optional four-day work week.
A modder has put Spider-Man into Epic's Unreal Engine 5 city demo.
The very impressive LEGO Horizon Forbidden West: Tallneck set is available to buy from May 1st.

Oh, just a quick shout out Shigeru Miyamoto, who this week hijacked Nintendo's Twitter account to announce that he and "Chris-san", have decided to delay the Super Mario Bros. film into 2023. Great to see the main man is still pulling the strings over at Nintendo HQ.
This is Miyamoto. After consulting with Chris-san, my partner at Illumination on the Super Mario Bros. film, we decided to move the global release to Spring 2023–April 28 in Japan and April 7 in North America. My deepest apologies but I promise it will be well worth the wait.
— Nintendo of America (@NintendoAmerica)
1:00 AM • Apr 26, 2022

NEW RELEASES:
This week saw the wonderful, mind-bending classic Stanley Parable: Ultra Deluxe release on all platforms (highly recommended if you've yet to experience it), as well as the long awaited return of Wii Sports - now under the imaginative new name Nintendo Switch Sports.
Next week is looking slow, but the gorgeous 'side-scrolling Ghost of Tsushima' Trek to Yomi is one to keep a close eye on.
(Switch) – April 26 – Read review
(PS4, PS5, Xbox, Switch, PC) – April 27
(PS5, PC) – April 27
(Switch) – April 28 – Read review
(Xbox, Switch) – April 28 – Read review
(PC) – April 28
(Xbox, PC) – April 28
(Xbox, Switch, PC) – April 28
(PS4, PS5, Xbox, Switch) – April 28
(PS4, PS5) – April 28
(Switch) – April 29
UPCOMING RELEASES:
(PS4, PS5) – May 3
(PS4, PS5, Xbox, PC) – May 5

GAME OF THE WEEK
A randomly selected game each week! Any and all games are eligible for selection regardless of age, platform, popularity, or otherwise.
This week, the honour goes to…
Luigi's Mansion (2001)

Met with disappointment upon its release at the launch of the GameCube for not being the Mario game that many expected, Luigi’s Mansion was nonetheless a technical wonder that has since gone on to develop a cult following.
It has spawned two sequels so far; 'Dark Moon' on Nintendo's 3DS handheld, and the probably-best-in-the-series Luigi’s Mansion 3 for Switch. A wonderful series for kids and adults alike.

GAMING ANNIVERSARIES
Another round of video game anniversaries to make you feel old... Sorry!
Click through the links to see what people had to say about them...
The divisive GTA IV was released 14 years ago!
Grand Theft Auto IV, one of the biggest games of all time was released 14 years ago today. Did you want to go bowling?
#GameHistoryDaily
— Memory Card (@MemCardShow)
10:01 AM • Apr 29, 2022
The Legend of Zelda: Majora's Mask was first released 22 years ago!
The Legend of Zelda: Majora’s Mask is 22 YEARS OLD today!
It may re-use assets from Ocarina of Time, but Majora's Mask is a very different kind of Zelda game; it's dark, tense, and downright frightening in places.
What are your thoughts on one of Nintendo's most divisive games?
— jeff (@jeffsayhi)
3:41 PM • Apr 27, 2022
Super Smash Bros. released in North America 23 years ago!
Super Smash Bros. was released in the US on this day 23 years ago! The title brought Nintendo characters into the ring for chaotic 4-player fighting on the N64. While it started out as a Nintendo All-Star experience, it became a video game All-Star experience.
#GameHistoryDaily
— Memory Card (@MemCardShow)
10:01 AM • Apr 26, 2022
Star Fox 64 celebrated 25 years since its initial Japanese release!
Star Fox 64 is 25 YEARS OLD TODAY!
Memorable characters and blockbuster production helped make Star Fox an instant on-rails shooter classic. Its wonderful branching level design ensures it remains endlessly re-playable despite its short length.
Everybody loves this one, right?
— jeff (@jeffsayhi)
10:55 AM • Apr 27, 2022
Super Bomberman was first released 29 years ago!
Super Bomberman was first released 29 years ago today!
Although this SNES classic had a single-player campaign, Battle Mode was the main event; a fast and frantic multiplayer masterpiece.
What are your best Bomberman memories?
— jeff (@jeffsayhi)
11:41 AM • Apr 28, 2022
Kirby's Dream Land celebrated a big birthday this week, marking 30 years since the introduction of everybody's favourite pink whatever-he-is!
The adorable pink hero Kirby made his debut in Kirby's Dream Land on Game Boy in Japan 30 years ago today!
What is your favourite Kirby memory?
— Nintendo of Europe (@NintendoEurope)
8:11 AM • Apr 27, 2022
The ZX Spectrum celebrated its 40th birthday!
ZX Spectrum, the 8-bit home computer that turned Europe onto PCs, is 40 reg.cx/43Jv?utm_sourc…
— The Register (@TheRegister)
12:15 PM • Apr 22, 2022

RECOMMENDED READS
This week’s recommended articles see Eurogamer's Martyn Carroll talk to six of the original ZX Spectrum team, Ars Technica bag a rare interview with Monkey Island's Ron Gilbert, Keith Stuart explains why Sega is having "a moment", and Christopher Dring of GIBiz explains why Switch Sports is as important as Breath of the Wild 2.
Martyn Carroll - Eurogamer
Eurogamer talk to six of the original ZX Spectrum team to discuss the legendary console's 40th anniversary
Kyle Orland - Ars Technica
In a rare interview, Monkey Island designers tell Ars Technica's Kyle Orland about the long awaited return of the series with the upcoming Return to Monkey Island.
Keith Stuart - The Guardian
What is driving the box-office success of Sonic the Hedgehog 2, reboots of classic games such as Crazy Taxi and even talk of a Sega Cinematic Universe?
Christopher Dring - GamesIndustyBiz
As Wii Sports returns (this time under the imaginatively titled Nintendo Switch Sports), Chistopher Dring argues that it is just as important for Nintendo and the industry at large as Breath of the Wild 2.

CROWDFUNDING CAMPAIGNS
PuffPals: Island Skies
By Fluffnest - campaign ends May 7

A wholesome life simulator where you can collect, farm, customize and explore new lands with cute and fluffy PuffPals!
A Handheld History
By Lost In Cult & Retro Dodo - campaign ends May 9

A high-quality, explorative jaunt through the systems and games that defined the legacy of portable systems.
Gold Project - A karma based Metroidvania
By Dreamirl - campaign ends May 19

The God of Light and the God of Gold are facing off in this dark fantasy metroidvania game, which side will you choose?
Perfect Organism: An Alien: Isolation Companion
By Andy Kelly / Unbound

Calling all Alien superfans! This is the ultimate unofficial guide to Alien: Isolation, considered to be part of the Alien franchise canon
VITURE One - Game & Stream Anywhere, Anytime
By VITURE - campaign ends May 25

Next Gen XR Glasses that enable you to play AAA games or watch movies anywhere, anytime on a 5G/Wifi connection.


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